I'm not too much into them myself but back in the day on original xbox I was a big time modder. To be honest the only game I modded was Halo 2 but I modded the hell out of it. There was this program called Dothalo almost everyone was using. I soft modded it with Unleash X. In order to do that you need either Splinter Cell: Pandora Tomorrow, Mech Assault, or one other game I forgot. I used Splinter Cell. I remember needing a mod chip in order to mod games on the disc but Downloadable Content was easy to mod. We would simply mod the DLC and go into a playlist. I got my Halo 2 rank up to a Solar Eclipse from boosting but then stopped. Modding is not the same anymore. You get banned to easily. Especially nowadays people that use JTAG and RGH. They get banned. Still a member on se7ensins since february 2007 though. Even though I don't post anymore I have almost 4,000 posts.
Cool! as for what i wrote, there is a huge community of people that bring their favorites to life. Also i am aware that there are games of bus driving simulators and they also mod these in order to "drive" their fav trucks. It's quite insane.
Making game modifications sounds really interesting & fun. But, unfortunately, I lack the knowledge and coding skills to even though where to start. Playing games with mods is fun, even if they're not your own!
As a console gamer, the modding scene is extremely limited - particularly with modern games consoles as it could potentially result in a ban from their online services. I've played a few Genesis ROM hacks, largely consisting of Sonic the Hedgehog variations (here) - I've also played a few custom PSX translations for games released only in Japan (here).
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